FROM JAPAN Auction & Shopping Proxy Service


Japan Time: (JP)

Tales Series > by Series > Tales of Symphonia

About Tales of Symphonia

Tales of Symphonia - A Journey Following Lloyd Irving through Sylvarant

Tales of Symphonia is a Japanese role-playing game released for the Nintendo GameCube in August 2003 in Japan. It was published by Namco and is the fifth core product of the Tales series. Tales of Symphonia was localized and released in North America in July 2004 and in Europe four months later. In Japan, the game was ported for the PlayStation 2 with additional content and was released in September 2004. The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, which is a world parallel to their own. The game's central theme is Kimi to Hibiki au RPG which translates to "RPG that resonates with you."


Tales Series > by Series > Tales of Symphonia Recommended Items

See more
by Series > Tales of Symphonia

Tales (known as "Tales of" in Japan) is a franchise of fantasy role-playing video games (RPG) by Bandai Namco Entertainment. Debuting in 1995 with Tales of Phantasia for the Super Famicom, the brand currently spans 16 main titles, multiple spin-off games and supplementary media in the form of manga, anime, and audio dramas. The series can be divided into two main categories; the Mothership titles develop the main plot, while the Escort titles (also called spin-off titles) focus on side-stories. Tales of the World is a sub-series under the Escort title and heavily emphasizes the crossover appearances of characters from past games.

Since its release, Tales of Symphonia has spawned a substantial media franchise in Japan. The game has been adapted into seven manga collections, two novel series, seven drama CDs, and an OVA anime series. A sequel entitled Tales of Symphonia: Dawn of the New World was released for the Wii in 2008. Tales of Symphonia and its sequel were collected as a high-definition PlayStation 3 release in the 2013 Tales of Symphonia Chronicles. A Steam version was released in February 2016. The game's reception was generally positive with critics praising the gameplay but criticizing the plot. It received a Japan Game Awards in 2003. In the United States, over 100 thousand copies were sold during the first two weeks and has since sold over a million copies worldwide.

In Tales of Symphonia, Lloyd Irving and his friend Genis Sage accompany the chosen Colette Brunel and her guardians, Raine Sage and Kratos Aurion, on her journey of world regeneration. The purpose of the journey is to replenish Sylvarant with mana, which is a necessary energy to their survival. The path of the journey consists of five temples which must be unsealed by Colette. On their journey, they meet Sheena Fujibayashi who comes from Tethe'alla, a world parallel to Sylvarant. She tells them about how the two worlds vie for each other's mana through the journey of regeneration. The party meets the angel Remiel at the final seal, hoping to find answers, and a shocking revelation is made. During battle sequences, the game uses the Multi-Line Linear Motion Battle System. Four characters from the party are chosen to battle and those not controlled by a player are guided by artificial intelligence with instructions set by the player beforehand. Damage dealt to the opponent fills a "Unison Gauge." When this is full, a "Unison Attack" can be triggered, allowing the party to use techniques simultaneously on a single enemy. When certain techniques are combined, a special attack results in additional damage.